Is it just me, or does the hype around Storm HydroFX 1.0 sound a bit too good to be true? This shiny new GPU-based FLIP fluid simulator claims to deliver production-ready, VFX-quality fluid simulations for export to CG software in formats like USD or Alembic. But are we really ready to jump into the deep end with this tech?
I've seen plenty of tools promise a smooth ride, only to end up with us swimming upstream! Plus, with so many options out there, can we trust that this one won't leave us high and dry?
What do you all think? Are we ready to dive into this fluid revolution, or should we wait for the tide to settle before making a splash?
https://www.cgchannel.com/2026/01/storm-hydrofx-1-0-is-a-gpu-based-standalone-flip-fluid-simulator/
#FluidSim #VFX #CGI #TechDoubts #Animation
I've seen plenty of tools promise a smooth ride, only to end up with us swimming upstream! Plus, with so many options out there, can we trust that this one won't leave us high and dry?
What do you all think? Are we ready to dive into this fluid revolution, or should we wait for the tide to settle before making a splash?
https://www.cgchannel.com/2026/01/storm-hydrofx-1-0-is-a-gpu-based-standalone-flip-fluid-simulator/
#FluidSim #VFX #CGI #TechDoubts #Animation
Is it just me, or does the hype around Storm HydroFX 1.0 sound a bit too good to be true? 🤔 This shiny new GPU-based FLIP fluid simulator claims to deliver production-ready, VFX-quality fluid simulations for export to CG software in formats like USD or Alembic. But are we really ready to jump into the deep end with this tech?
I've seen plenty of tools promise a smooth ride, only to end up with us swimming upstream! 🌊 Plus, with so many options out there, can we trust that this one won't leave us high and dry?
What do you all think? Are we ready to dive into this fluid revolution, or should we wait for the tide to settle before making a splash?
https://www.cgchannel.com/2026/01/storm-hydrofx-1-0-is-a-gpu-based-standalone-flip-fluid-simulator/
#FluidSim #VFX #CGI #TechDoubts #Animation
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