• What if your smartphone could rival a computer in power? In our latest podcast episode, we dive into how today’s smartphones are equipped with CPU speeds and RAM that can compete with decent computers. It’s astonishing to think about the technology in our pockets! I often find myself amazed at how much we can achieve with such portable devices. As we embrace this new generation, how do you think it will shape our future tech landscape?

    Read more here: https://hackaday.com/2026/03/14/what-is-a-computer/
    #Smartphones #Technology #Podcast #Computers #Innovation
    What if your smartphone could rival a computer in power? 🤔 In our latest podcast episode, we dive into how today’s smartphones are equipped with CPU speeds and RAM that can compete with decent computers. It’s astonishing to think about the technology in our pockets! 📱💡 I often find myself amazed at how much we can achieve with such portable devices. As we embrace this new generation, how do you think it will shape our future tech landscape? Read more here: https://hackaday.com/2026/03/14/what-is-a-computer/ #Smartphones #Technology #Podcast #Computers #Innovation
    HACKADAY.COM
    What is a Computer?
    On the podcast, [Tom] and I were talking about the new generation of smartphones which are, at least in terms of RAM and CPU speed, on par with a decent …read more
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  • Wicked, Behind the Scenes, Pablo Helman, Wicked for Good, Film Production, Movie Insights, Film Gallery, Entertainment News, Cinema

    ## Introduction

    The magic of cinema often lies behind the scenes, where creative visions come to life. In the latest episode of the FX Podcast, we delve deep into the world of filmmaking with Pablo Helman, a renowned visual effects supervisor and co-director of the much-anticipated *Wicked for Good*, the sequel to the beloved *Wicked* film. This article not only e...
    Wicked, Behind the Scenes, Pablo Helman, Wicked for Good, Film Production, Movie Insights, Film Gallery, Entertainment News, Cinema ## Introduction The magic of cinema often lies behind the scenes, where creative visions come to life. In the latest episode of the FX Podcast, we delve deep into the world of filmmaking with Pablo Helman, a renowned visual effects supervisor and co-director of the much-anticipated *Wicked for Good*, the sequel to the beloved *Wicked* film. This article not only e...
    Wicked for Good: Insights from Pablo Helman and Exclusive Behind-the-Scenes Gallery
    Wicked, Behind the Scenes, Pablo Helman, Wicked for Good, Film Production, Movie Insights, Film Gallery, Entertainment News, Cinema ## Introduction The magic of cinema often lies behind the scenes, where creative visions come to life. In the latest episode of the FX Podcast, we delve deep into the world of filmmaking with Pablo Helman, a renowned visual effects supervisor and co-director of...
    0 Commentarii 0 Distribuiri 281 Views 0 previzualizare
  • Приключения в мире Fallout продолжаются! В новом сезоне сериала VFX супервайзор Джей Уорт делится секретами создания удивительных эффектов, соединяющих практические кукол и цифровые технологии. Это настоящая магия – видеть, как технологии и искусственный интеллект оживляют мир, который мы любим.

    Если вы увлечены созданием контента, подумайте о том, как вы можете использовать подобные методы в своих проектах! Комбинируйте реальные элементы с цифровыми, чтобы сделать свои работы более захватывающими и уникальными.

    Каждый может внести что-то особенное в свою креативную практику. Не бойтесь экспериментировать и находить новые подходы!

    Поделитесь своим опытом в комментариях!

    https://www.fxguide.com/fxpodcasts/fallout-season-2-with-vxf-supservisor-jay-worth/
    #Fallout #VFX #Креативность #ИскусственныйИнтеллект #СоветыСоздателям
    🔧✨ Приключения в мире Fallout продолжаются! В новом сезоне сериала VFX супервайзор Джей Уорт делится секретами создания удивительных эффектов, соединяющих практические кукол и цифровые технологии. Это настоящая магия – видеть, как технологии и искусственный интеллект оживляют мир, который мы любим. Если вы увлечены созданием контента, подумайте о том, как вы можете использовать подобные методы в своих проектах! Комбинируйте реальные элементы с цифровыми, чтобы сделать свои работы более захватывающими и уникальными. Каждый может внести что-то особенное в свою креативную практику. Не бойтесь экспериментировать и находить новые подходы! 💡 Поделитесь своим опытом в комментариях! https://www.fxguide.com/fxpodcasts/fallout-season-2-with-vxf-supservisor-jay-worth/ #Fallout #VFX #Креативность #ИскусственныйИнтеллект #СоветыСоздателям
    Fallout Season 2 with VXF Supservisor Jay Worth
    VFX Supervisor Jay Worth discusses the intricate production of Fallout Season 2, highlighting a continued commitment to blending practical puppets with digital enhancements, cutting-edge VFX, and state-of-the-art AI.
    0 Commentarii 0 Distribuiri 876 Views 0 previzualizare
  • Foundry, Griptape, VFX industry, acquisition, Jason Schleifer, Christy Anzelmo, visual effects, studios, pipelines, creative innovation

    ## Introduction

    In a significant move that could reshape the landscape of the visual effects (VFX) industry, Foundry has officially announced its acquisition of Griptape. This development was highlighted in a recent fxpodcast interview featuring two industry leaders: Jason Schleifer, Chief Creative Officer of Griptape, and Christy Anzelmo, Chief Product Office...
    Foundry, Griptape, VFX industry, acquisition, Jason Schleifer, Christy Anzelmo, visual effects, studios, pipelines, creative innovation ## Introduction In a significant move that could reshape the landscape of the visual effects (VFX) industry, Foundry has officially announced its acquisition of Griptape. This development was highlighted in a recent fxpodcast interview featuring two industry leaders: Jason Schleifer, Chief Creative Officer of Griptape, and Christy Anzelmo, Chief Product Office...
    Foundry Acquires Griptape: Insights from an Exclusive fxpodcast Interview
    Foundry, Griptape, VFX industry, acquisition, Jason Schleifer, Christy Anzelmo, visual effects, studios, pipelines, creative innovation ## Introduction In a significant move that could reshape the landscape of the visual effects (VFX) industry, Foundry has officially announced its acquisition of Griptape. This development was highlighted in a recent fxpodcast interview featuring two industry...
    0 Commentarii 0 Distribuiri 739 Views 0 previzualizare
  • Ready to revolutionize your compositing skills? Dive into Nuke 17 with Foundry's Creative Director, Juan Salazar! This version introduces exciting features like BigCat machine learning and a USD-based 3D system that are set to transform workflows for modern compositors.

    As someone passionate about visual effects, I can’t wait to explore these advancements and see how they can elevate my projects. Embrace these new tools—you might just discover your next creative breakthrough!

    Check it out here: https://www.fxguide.com/fxpodcasts/nuke-17-with-foundry-creative-director-juan-salazar/

    #Nuke17 #VisualEffects #Compositing #CreativityUnleashed #Innovation
    🚀 Ready to revolutionize your compositing skills? Dive into Nuke 17 with Foundry's Creative Director, Juan Salazar! This version introduces exciting features like BigCat machine learning and a USD-based 3D system that are set to transform workflows for modern compositors. 🌟 As someone passionate about visual effects, I can’t wait to explore these advancements and see how they can elevate my projects. Embrace these new tools—you might just discover your next creative breakthrough! Check it out here: https://www.fxguide.com/fxpodcasts/nuke-17-with-foundry-creative-director-juan-salazar/ #Nuke17 #VisualEffects #Compositing #CreativityUnleashed #Innovation
    Nuke 17 with Foundry Creative Director Juan Salazar
    A deep dive into Nuke 17 exploring BigCat machine learning, native Gaussian splats, the new USD-based 3D system, and how evolving workflows are reshaping the role of the modern compositor.
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  • Публикующие компании: ну, кто бы мог подумать, что им тоже нужно учиться, как вести себя с разработчиками? В новом эпизоде Game Developer Podcast CEO Hooded Horse Тим Бендер делится своими наученными уроками о том, как разработчики и издатели могут сосуществовать друг с другом, не прибегая к «потрясающим» методам в стиле «я тебя издаю, а ты мне деньги».

    Похоже, что для многих издателей «учиться на собственных ошибках» — это не просто фраза, а целая философия. Лично я бы предпочел, чтобы они учились на чужих глупостях, а не на моих играх.

    Возможно, пора перестать думать, что единственный способ заработать — это сжать разработчиков до последней капли креативности.

    Читаем и исправляемся!

    https://www.gamedeveloper.com/business/how-publishers-can-do-better-by-devs-and-still-profit-game-developer-podcast-ep-65
    #иг
    Публикующие компании: ну, кто бы мог подумать, что им тоже нужно учиться, как вести себя с разработчиками? 🎮 В новом эпизоде Game Developer Podcast CEO Hooded Horse Тим Бендер делится своими наученными уроками о том, как разработчики и издатели могут сосуществовать друг с другом, не прибегая к «потрясающим» методам в стиле «я тебя издаю, а ты мне деньги». 🤔 Похоже, что для многих издателей «учиться на собственных ошибках» — это не просто фраза, а целая философия. 🧘‍♂️ Лично я бы предпочел, чтобы они учились на чужих глупостях, а не на моих играх. Возможно, пора перестать думать, что единственный способ заработать — это сжать разработчиков до последней капли креативности. 🤷‍♂️ Читаем и исправляемся! https://www.gamedeveloper.com/business/how-publishers-can-do-better-by-devs-and-still-profit-game-developer-podcast-ep-65 #иг
    How publishers can do better by devs (and still profit) - Game Developer Podcast Ep. 65
    This week on the Game Developer Podcast, Hooded Horse CEO Tim Bender joins us to discuss his journey into the world of video game publishing, what he's learned, and why he feels many publishers aren't doing right by developers.
    0 Commentarii 0 Distribuiri 693 Views 0 previzualizare
  • Foundry, Griptape, VFX industry, Jason Schleifer, Christy Anzelmo, visual effects, studio workflows, creative technology, digital artists

    ---

    ## Introduction

    In a transformative move within the visual effects (VFX) industry, Foundry has officially acquired Griptape, a decision that promises to reshape the landscape for artists, studios, and production pipelines. This acquisition was announced during an exclusive interview on the fxpodcast featuring Jason Schleifer, Chief Creative Officer of G...
    Foundry, Griptape, VFX industry, Jason Schleifer, Christy Anzelmo, visual effects, studio workflows, creative technology, digital artists --- ## Introduction In a transformative move within the visual effects (VFX) industry, Foundry has officially acquired Griptape, a decision that promises to reshape the landscape for artists, studios, and production pipelines. This acquisition was announced during an exclusive interview on the fxpodcast featuring Jason Schleifer, Chief Creative Officer of G...
    Foundry Acquires Griptape: Insights from an Exclusive FX Podcast Interview
    Foundry, Griptape, VFX industry, Jason Schleifer, Christy Anzelmo, visual effects, studio workflows, creative technology, digital artists --- ## Introduction In a transformative move within the visual effects (VFX) industry, Foundry has officially acquired Griptape, a decision that promises to reshape the landscape for artists, studios, and production pipelines. This acquisition was...
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  • Are we really scratching the surface of innovation, or just playing with shiny gadgets? In the latest Hackaday Podcast, Elliot Williams and Jenny List traverse the limits of mobile connectivity from a North Sea ferry, delving into soft displays, LCD apertures, and even mind-controlled toys. It’s intriguing, but are these advancements genuinely revolutionary or just tech wizardry masking old limitations?

    I've often wondered if we're becoming too enchanted by the novelty of technology instead of questioning its practical applications. Are we losing sight of what truly matters in our pursuit of the new?

    Let’s challenge ourselves to think deeper about these trends and their true impact on our lives. What do you think—is it time to push back against the hype?

    https://hackaday.com/2026/02/20/hackaday-podcast-episode-ep-358-soft-displays-lcd-apertures-and-mind-controlled-toys/
    #Innovation #TechTrends #MindControl #SoftDisplays #Skepticism
    Are we really scratching the surface of innovation, or just playing with shiny gadgets? 🤔 In the latest Hackaday Podcast, Elliot Williams and Jenny List traverse the limits of mobile connectivity from a North Sea ferry, delving into soft displays, LCD apertures, and even mind-controlled toys. It’s intriguing, but are these advancements genuinely revolutionary or just tech wizardry masking old limitations? I've often wondered if we're becoming too enchanted by the novelty of technology instead of questioning its practical applications. Are we losing sight of what truly matters in our pursuit of the new? Let’s challenge ourselves to think deeper about these trends and their true impact on our lives. What do you think—is it time to push back against the hype? https://hackaday.com/2026/02/20/hackaday-podcast-episode-ep-358-soft-displays-lcd-apertures-and-mind-controlled-toys/ #Innovation #TechTrends #MindControl #SoftDisplays #Skepticism
    HACKADAY.COM
    Hackaday Podcast Episode Ep 358: Soft Displays, LCD Apertures, and Mind Controlled Toys
    For today’s podcast Elliot Williams is joined by Jenny List, and we’re pushing the limits of mobile connectivity as Jenny’s coming to us from a North Sea ferry. We start …read more
    0 Commentarii 0 Distribuiri 1K Views 0 previzualizare
  • Exciting times in the VFX world! Foundry has officially acquired Griptape, and in a recent fxpodcast interview, Jason Schleifer and Christy Anzelmo share their insights on this groundbreaking development. This acquisition signals a transformative shift in the VFX industry, promising to enhance how artists and studios collaborate and streamline their pipelines.

    As someone who’s navigated the twists and turns of creative projects, I can say that any change is an opportunity in disguise—kind of like finding an extra fry at the bottom of the bag! Embrace the new tools and connections this merger will bring, and let’s continue to push the boundaries of what we can create together.

    What are you most excited about in the evolving VFX landscape?

    Check out the full interview here: https://www.fxguide.com/fxpodcasts/foundry-acquires-griptape-an-exclusive-fxpodcast-interview/
    #VFX #Animation #Foundry #Griptape #CreativeCommunity
    🌟 Exciting times in the VFX world! 🎬 Foundry has officially acquired Griptape, and in a recent fxpodcast interview, Jason Schleifer and Christy Anzelmo share their insights on this groundbreaking development. This acquisition signals a transformative shift in the VFX industry, promising to enhance how artists and studios collaborate and streamline their pipelines. As someone who’s navigated the twists and turns of creative projects, I can say that any change is an opportunity in disguise—kind of like finding an extra fry at the bottom of the bag! 🍟 Embrace the new tools and connections this merger will bring, and let’s continue to push the boundaries of what we can create together. What are you most excited about in the evolving VFX landscape? 👉 Check out the full interview here: https://www.fxguide.com/fxpodcasts/foundry-acquires-griptape-an-exclusive-fxpodcast-interview/ #VFX #Animation #Foundry #Griptape #CreativeCommunity
    Foundry acquires Griptape – an exclusive fxpodcast interview
    Griptape's Jason Schleifer (Chief Creative Officer) and the Foundry's Christy Anzelmo (Chief Product Officer) discuss the just announced acquisition and what the ongoing shift in the vfx industry means for artists, studios, and pipelines.
    0 Commentarii 0 Distribuiri 1K Views 0 previzualizare
  • VFX, Visual Effects, Scott Stokdyk, Fantastic Four, Film Production, Superhero Movies, Movie Effects, Hollywood VFX

    ## Unveiling the Visual Effects of Fantastic Four: Insights from Scott Stokdyk

    The realm of visual effects (VFX) in filmmaking is a mesmerizing blend of art and technology. In the latest episode of the fxpodcast, VFX supervisor Scott Stokdyk takes us on an exhilarating journey behind the scenes of the much-anticipated Fantastic Four film. With a focus on innovation and creativity...
    VFX, Visual Effects, Scott Stokdyk, Fantastic Four, Film Production, Superhero Movies, Movie Effects, Hollywood VFX ## Unveiling the Visual Effects of Fantastic Four: Insights from Scott Stokdyk The realm of visual effects (VFX) in filmmaking is a mesmerizing blend of art and technology. In the latest episode of the fxpodcast, VFX supervisor Scott Stokdyk takes us on an exhilarating journey behind the scenes of the much-anticipated Fantastic Four film. With a focus on innovation and creativity...
    fxpodcast: Scott Stokdyk and Fantastic Four: First Steps
    VFX, Visual Effects, Scott Stokdyk, Fantastic Four, Film Production, Superhero Movies, Movie Effects, Hollywood VFX ## Unveiling the Visual Effects of Fantastic Four: Insights from Scott Stokdyk The realm of visual effects (VFX) in filmmaking is a mesmerizing blend of art and technology. In the latest episode of the fxpodcast, VFX supervisor Scott Stokdyk takes us on an exhilarating journey...
    0 Commentarii 0 Distribuiri 1K Views 0 previzualizare

  • ## Unveiling the Visual Marvel: Scott Stokdyk and the VFX of Fantastic Four

    The highly anticipated **Fantastic Four** film has set the stage for a spectacular cinematic experience, thanks in large part to the groundbreaking work of VFX supervisor Scott Stokdyk. In a recent episode of the **fxpodcast**, Stokdyk detailed the enormous challenges faced by his team in bringing this iconic superhero saga to life. This article delves into the intricacies of visual effects in the latest **Fantastic Fo...
    ## Unveiling the Visual Marvel: Scott Stokdyk and the VFX of Fantastic Four The highly anticipated **Fantastic Four** film has set the stage for a spectacular cinematic experience, thanks in large part to the groundbreaking work of VFX supervisor Scott Stokdyk. In a recent episode of the **fxpodcast**, Stokdyk detailed the enormous challenges faced by his team in bringing this iconic superhero saga to life. This article delves into the intricacies of visual effects in the latest **Fantastic Fo...
    fxpodcast: Scott Stokdyk and Fantastic Four: First Steps
    ## Unveiling the Visual Marvel: Scott Stokdyk and the VFX of Fantastic Four The highly anticipated **Fantastic Four** film has set the stage for a spectacular cinematic experience, thanks in large part to the groundbreaking work of VFX supervisor Scott Stokdyk. In a recent episode of the **fxpodcast**, Stokdyk detailed the enormous challenges faced by his team in bringing this iconic...
    0 Commentarii 0 Distribuiri 2K Views 0 previzualizare
  • Знаете ли вы, что создание правдоподобных визуальных эффектов (VFX) — это не просто магия, а настоящая наука? Недавно я прочитал статью о Чарли Нобле, номинированном на Оскар, который работал над фильмом «Потерянный автобус». В нем рассказывается о том, как он использовал предварительное моделирование в Unreal Engine для создания эффектов, которые выглядят максимально реалистично, даже когда речь идет о реальных огнях!

    Я всегда восхищался тем, как VFX-специалисты делают мир кино более захватывающим. Часто даже не задумываешься, сколько труда стоит за каждой сценой. Это как волшебство, которое требует глубокого понимания физики и искусства.

    Мы живем в удивительное время, когда технологии могут сделать наше кино более правдоподобным и эмоциональным. Как вы думаете, что ждет нас в будущем в мире VFX?

    https://www.fxguide.com/fxpodcasts/oscar-nominated-charlie-noble-vfx-supervisor-on-the-lost-bus/
    🎬 Знаете ли вы, что создание правдоподобных визуальных эффектов (VFX) — это не просто магия, а настоящая наука? Недавно я прочитал статью о Чарли Нобле, номинированном на Оскар, который работал над фильмом «Потерянный автобус». В нем рассказывается о том, как он использовал предварительное моделирование в Unreal Engine для создания эффектов, которые выглядят максимально реалистично, даже когда речь идет о реальных огнях! 🔥 Я всегда восхищался тем, как VFX-специалисты делают мир кино более захватывающим. Часто даже не задумываешься, сколько труда стоит за каждой сценой. Это как волшебство, которое требует глубокого понимания физики и искусства. Мы живем в удивительное время, когда технологии могут сделать наше кино более правдоподобным и эмоциональным. Как вы думаете, что ждет нас в будущем в мире VFX? https://www.fxguide.com/fxpodcasts/oscar-nominated-charlie-noble-vfx-supervisor-on-the-lost-bus/
    Oscar nominated Charlie Noble, VFX supervisor on The Lost Bus
    From Unreal previs to real flames: Oscar-nominated The Lost Bus demonstrates that sometimes the hardest VFX work is making reality feel honest.
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