Silksong Guide: Reach High Halls and Grab the Map Without Losing Your Mind

0
60

So you've clawed your way into the Citadel in Hollow Knight: Silksong, and now you're staring up at High Halls like it's the world's most hostile apartment building. Well, it is. The Citadel is packed with platforming sections that will punish you for missing a single jump, and enemies that chase you like you owe them money. High Halls, accessible soon after leaving the Underworks, is no exception. But don't worry—this guide will walk you through the route, the tricks, and the map location. And yes, there will be spikes. So many spikes.

Hornet grappling in the Citadel

First, a quick reality check: you need the Clawline ability. Without it, you're just a bug with a needle and a bad attitude. Once you have Clawline, your first task is to find and defeat the Cogwork Dancers boss. Yes, those mechanical ballet nightmares. After they're scrap metal, head down and left to reach the top left section of the Coral Chambers. There, you'll spot a Bench directly below a few grapple points. Sit on it. Seriously, sit on it. You'll thank yourself later.

From the Bench, start making your way up using Clawline. The first section is relatively simple—just go right and ignore the enemies. Why fight when you can run? Use your dash to zip past them if you're feeling fancy. When you reach the grapple wheel, harpoon onto a hook and wait for it to rotate upward. Then use your abilities to slip through the top right passage. More enemies? Ignore them again. Dash over their heads like the graceful spider you are.

Now the real fun begins. You'll enter a room with spikes on the bottom and another grapple wheel. This time, ignore the wheel. Instead, float downwards, carefully avoiding the spikes. You'll see a grapple on your right—Clawline to it immediately, or you'll become a Hornet kebab. Once you're holding on, wait a few seconds. The spikes below you will retract. Then float down. You'll have to do this little dance again. After that, you'll spot an enemy. Avoid it by going further down. Easy, right?

Be careful in the next section. You have to move Hornet while floating to avoid spikes, and then harpoon one last time. This is where many players rage-quit. But you're better than that, aren't you? After the final harpoon, go further down. When you see the sign of a Ventrica Station on your right, head through the passage. You'll come across a Bench. Interact with the Station if you have Rosaries—but make sure you have 70 remaining, because there's a machine on the right that sells the map for High Halls. Yes, you have to pay for the privilege of knowing where you are. Capitalism at its finest.

The map vendor in High Halls

Here's a quick summary table for the visual learners:

Step Action Tip
1 Get Clawline, defeat Cogwork Dancers Don't skip the Bench
2 Go up from Coral Chambers Bench Ignore enemies, dash past
3 First grapple wheel Wait for rotation, go top right
4 Second room with spikes Ignore wheel, float down, Clawline right
5 Wait on grapple Spikes retract, then float down
6 Repeat, avoid enemy Go further down
7 Final floating section Move Hornet mid-air, harpoon
8 Reach Ventrica Station Need 70 Rosaries for map

Why bother with High Halls at all? Because it's there. Also, it's packed with lore, secrets, and a few shiny things that completionists crave. In 2026, players are still debating whether High Halls is harder than the rest of the Citadel. (Spoiler: it is.) But the view from the top? Worth every spike.

The enemies in the Citadel are relentless. They'll chase you across rooms, through tunnels, and into your dreams. But here's a secret: most of them are slow enough to outrun. Use your dash, use your Clawline, and never look back. If you do get hit, don't panic. Hornet can take a few hits. Just don't fall on spikes. Spikes don't care about your feelings.

Rosaries are the currency of Pharloom. If you're broke, you might need to farm some before attempting this route. Or just sell your soul. Your choice. But remember: 70 Rosaries for the map is a bargain compared to wandering around blindly for hours. Trust me, you don't want to be that bug.

So, are you ready to conquer the Citadel's highest halls? Or will you let a few spikes break your spirit? Grab your Clawline and get climbing. The map won't buy itself.

If your controller's analog stick has started drifting after one too many failed harpoons, or you're hunting for a cheaper copy of the game to hand off to a friend, it pays to know where the actual discounts are. Rather than tab-hopping between storefronts and hoping a sale pops up, you can compare prices here and let DealNest do the scouting — useful whether you're after peripherals sturdy enough to survive a boss fight or just a good deal on the next title in your backlog.

DealNest gathers listings in one place, so you spend less time grinding through pages and more time actually playing. No spikes, no rage-quits, just a quick look before you commit.

Rechercher
Catégories
Lire la suite
Jeux
Shanghai Film & TV Group: Key Player in China's Distribution Venture
Shanghai Film & TV Group Emerges as Key Player in China's New Distribution Venture In a...
Par Xtameem Xtameem 2025-12-17 02:50:51 0 724
Drinks
Industrial Set Design Kitbash: Transform Your Creative Vision into Reality
industrial design, kitbash, set design, 3D modeling, retro spaces, modern spaces, sci-fi...
Par Everly Amelia 2026-04-27 09:20:26 0 3KB
Jeux
Premier League TOTS 2026: Die Top-Spieler | FrendVibe
Premier League TOTS 2026 Kurzfassung: In Woche zwei der Team of the Season-Events von EA FC 26...
Par Xtameem Xtameem 2026-04-28 03:31:27 0 610
Film
Your Push Notifications Aren’t Safe From the FBI
## Your Push Notifications Aren’t Safe From the FBI: A Wake-Up Call for Digital Privacy In an...
Par Leah Ellie 2026-04-12 19:20:23 0 7KB
Jeux
Super Corn in 7 Days to Die: Location & Uses
Super Corn is a unique, genetically engineered crop in 7 Days to Die that you can only find at...
Par Xtameem Xtameem 2026-06-16 02:43:32 0 553
FrendVibe https://frendvibe.com